The cast introduces themselves and discusses what defines Eberron as a setting, what it has to offer GMs, and what expectations players should have.
Keith, Wayne, and Kristian delve deep into the Mror Holds to dig into the dwarves.
Keith, Wayne, and Kristian explore the culture and identity of Eberron’s half-elves.
Keith and Kristian examine the Treaty of Thronehold, how it has shaped the continent of Khorvaire, and what effects it can have in your campaign.
Keith and Kristian venture to the outer regions of Khorvaire to study the various cultures of orcs and half-orcs.
Keith, Wayne, and Kristian talk about all of the exciting content and accessories to be released for Eberron and explore Eberron: Rising from the Last War.