Droaam

Keith, Wayne, and Kristian cross the borders of Breland to venture into the monstrous domain of Droaam.

Time Markers

  1. 00:00:00 – Introduction
  2. 00:00:37 – Readings
  3. 00:01:27 – The Creative Origins of Droaam
  4. 00:03:47 – Challenging Your View of Monsters
  5. 00:06:40 – Droaam’s Motives
  6. 00:13:57 – Warlords Governing Territories
  7. 00:16:37 – Game of Thrones Campaign Style
  8. 00:18:15 – Internal Politics or Outsiders Coming In
  9. 00:19:40 – Decide Where You Think Droaam is Going
  10. 00:22:14 – How Abilitities Can Be Used as Tools
  11. 00:25:44 – Cultural Shift for the Monsters
  12. 00:27:26 – A Lawless Nation
  13. 00:28:34 – What If They Did Become a Recognized Nation?
  14. 00:29:24 – Still Have Their Own Cultures
  15. 00:31:00 – Open Worship of the Dark Six
  16. 00:31:44 – A Monster’s View of the World
  17. 00:33:59 – The Dark Six vs. The Sovereign Host
  18. 00:42:55 – Potential Cross Cultural Blending
  19. 00:43:52 – Three Ways Player Characters Might View Droaam
  20. 00:45:12 – PC’s Background in Droaam
  21. 00:48:03 – Player Character’s Expectations
  22. 00:52:52 – Wayne Summarizes
  23. 00:55:40 – Mixing Monstrous Abilities
  24. 00:57:16 – Wrap Up

2 Replies to “Droaam”

  1. Aside from the Dark Pack, why is there such hostility to the Church of the Silver Flame in Droaam? It’s specifically called out in the readings. I thought the Church was too preoccupied by supernatural evil to persecute the monstrous races.

    1. Thanks for commenting, Chris. That’s precisely why, which we mention in the episode. There are monsters that can be perceived as supernatural evil, and in the past, The Church of the Silver Flame had targeted such monsters.

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