04 – Religion

Keith, Kristian, and Wayne discuss religion in the world of Eberron.

Outline

  • Dragonshards – Religion in Eberron
  • Dragonmarks 4/11: Religion, Faith and Souls
  • Clergy vs. divinely empowered
  • Religion is about faith; both are subjective
  • Temples are for spiritual guidance, not healing
  • The Sovereign Host
  • The Silver Flame and other ‘forces’
  • Other faiths
  • For GMs
    • What story are you telling?
    • The role of religion in your campaign
    • Just incorporating religions culturally
    • Misusing the Silver Flame
  • For players
    • Faith as a source of divine power
    • Evidence or weakening of faith
    • Dragonmarks 6/18/16: Faith and Wisdom, Arcane and Divine
    • Divine power vs. non-divine religious characters
    • Interacting with established religions
    • Details of religions don’t have to be developed at the start
    • Roles and relationships of religious characters
    • Safely exploring religious issues
  • Easter Egg
  • Wrap up

One Reply to “04 – Religion”

  1. The Dark Six were mentioned in regards to how Droaamish natives share their viewpoints, but what of the commonfolk who revere the Six, or a god of the Dark Six?

    The idea of bad people in good religions is touched upon, but what about champions of good in the more traditionally evil religions?

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