10 – Dragons

Scott, Keith, and Kristian explore the role of dragons in the world of Eberron.

Outline

  • 00:00:00 – Introduction
  • 00:01:10 – Readings
  • 00:02:55 – The impact of dragons
  • 00:08:14 – Not XP fodder
  • 00:10:05 – Almost living gods
  • 00:12:20 – The dragons of Argonnessen and the Chamber
  • 00:14:27 – The Draconic Prophecy
  • 00:18:17 – Colors not bound by alignment
  • 00:18:52 – Mastering shape changing for ‘espionage’
  • 00:22:49 – How and when dragons choose to interfere
  • 00:27:18 – Rogue dragons
  • 00:30:42 – Bringing Argonnessen into your campaign
  • 00:36:06 – Dragon-themed archetypes for players
  • 00:41:28 – Playing a Seren
  • 00:42:06 – Playing a dragonborn
  • 00:42:51 – ‘But I want to play a half-dragon sorcerer’
  • 00:44:16 – Dragon worshippers
  • 00:47:52 – The role and place of dragonborn
  • 00:51:37 – Original dragonborn in Races of the Dragon
  • 00:54:17 – Final thoughts
  • 00:55:46 – How to Play a Red Dragon Like and Evil Genius
  • 00:57:22 – Wrap up

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