The cast introduces themselves and discusses what defines Eberron as a setting, what it has to offer GMs, and what expectations players should have.
- Origin of Manifest Zone
- Scope of the Show
- What Makes Eberron a Unique Setting, and Why Should GMs Consider It?
- Eberron As a Sandbox Setting
- Inspiration vs. Canon and Metaplot
- What is Eberron Not
- Magic as Technology
- What Makes an Eberron Campaign
- Setting Player Expectations
- Next Episode: The Last War
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